
Introduction to Team17 (350+ Words)
Team17 Group PLC, known globally as Team17, is a stalwart of the video game industry, celebrated for its iconic franchises such as Worms, Overcooked, and Golf With Your Friends. Headquartered in Wakefield, West Yorkshire, United Kingdom, the company has grown from a small bedroom startup into a publicly traded powerhouse listed on the London Stock Exchange's AIM (ticker: TM17). With a market capitalization often exceeding £400 million and annual revenues surpassing £150 million, Team17 stands as one of Europe's most respected independent game entities. The company is recognized for its dual identity: as a passionate developer that crafts its own original properties and as a premier publisher that nurtures independent studios under its Team17 Digital label. This hybrid model allows Team17 to maintain creative control over its heritage IPs while championing diverse voices from the global developer community. Its reputation is anchored in quality, community engagement, and a commitment to perennial gameplay—traits that have earned it a devoted fan base spanning three decades. The organization employs over 250 professionals across disciplines including engineering, art, design, production, marketing, and QA, operating from hubs in the UK, Germany, and Spain. Team17's portfolio includes more than 120 titles across PC, console, and mobile platforms, many of which have won industry accolades such as BAFTA and The Game Awards. In an era of consolidation, Team17 remains fiercely independent, leveraging its financial strength and agile structure to incubate fresh ideas while respecting the autonomy of its partnered studios. The company is also a signatory to the UK Games Industry Diversity Pledge and actively participates in programs like GamesAid to support social causes. For businesses and professionals looking to be part of a studio that balances creative risk with commercial savvy, Team17 offers a unique environment where 'games come first' is not just a slogan but a lived philosophy.
Company History and Business Evolution (450+ Words)
Team17 was founded in December 1990 by Martyn Brown and Kevin Carthew, initially operating out of a spare bedroom in West Yorkshire. The name 'Team17' was inspired by a combination of 'Team' (emphasizing collaboration) and '17' (the age of co-founder Brown at the time). Their debut title, Alien Breed (1991), an Amiga top-down shooter, became a critical and commercial success, establishing the studio as a leading European developer. The early 1990s saw the launch of the Worms franchise in 1995, a turn-based artillery game that became a cultural phenomenon and the company's flagship series. Worms has sold over 75 million units across 30+ platforms, from MS-DOS to PlayStation 5, and remains active through annual updates and spin-offs. Throughout the late 1990s and early 2000s, Team17 diversified into licensed properties (such as Stunt GP) and continued to innovate within the Worms franchise, introducing 3D iterations and mobile adaptations. In 2014, the company made a strategic pivot by launching Team17 Digital, a publishing division dedicated to partnering with independent studios. This move was spearheaded by then-CEO Debbie Bestwick, who had been with the company since its early days. The publishing arm quickly gained traction, releasing hits like Overcooked (2016), The Escapists (2015), Yooka-Laylee (2017), and My Time at Portia (2019). In 2018, Team17 went public on the London Stock Exchange's AIM, raising £23.5 million to accelerate growth and expand its publishing network. The IPO was oversubscribed, reflecting strong investor confidence. Post-IPO, the company embarked on a series of acquisitions, including Italian studio Moka Studio (2020), German developer Wandering Wizard (2021), and Australian studio Stonewheat & Sons (2021). These acquisitions bolstered Team17's internal development capabilities and expanded its footprint into new genres. The company also established a virtual studio in Spain and opened an office in Frankfurt. In 2023, Team17 announced a restructuring under new CEO Steve Bell, focusing on operational efficiency and premium quality. Despite challenges in the broader gaming market, Team17 maintained profitability through its diversified portfolio and strong back-catalogue sales. The company continues to evolve, investing in next-generation technologies including Unreal Engine 5 and live-service models for select titles. Its history is a testament to adaptability: from Amiga to cloud gaming, Team17 has navigated industry shifts while preserving its core identity as a developer-first publisher. Today, it stands as a beacon of British game development, with a roadmap that includes ambitious original IPs, sequels to beloved classics, and expanded publishing services for indie studios worldwide.
Team17 at a Glance
- Founded: December 1990 by Martyn Brown and Kevin Carthew
- Headquarters: Wakefield, West Yorkshire, United Kingdom
- Industry: Video Game Development and Publishing (Entertainment)
- CEO: Steve Bell (as of 2023)
- Revenue: £153.6 million (2023 fiscal year)
- Employees: Approximately 250+ across UK, Germany, Spain, Australia
- Listed: London Stock Exchange AIM (ticker: TM17)
- Key Franchises: Worms, Overcooked, The Escapists, Golf With Your Friends, Hell Let Loose
- Total Titles Published: 120+
- Awards: BAFTA Games Award (Worms W.M.D.), multiple TIGA Awards, Develop Star Award
- Publishing Division: Team17 Digital (launched 2014)
- Notable Partnerships: Ghost Town Games (Overcooked), Moka Studio (The Last Friend), Black Forest Games (Destroy All Humans! remakes)
- Community Size: Over 2 million Twitter followers, 500k+ Discord members
- Commitment to Diversity: UK Games Industry Diversity Pledge, Women in Games Ambassador
- R&D Focus: Unreal Engine 5, Unity, proprietary engine, cross-platform tools
- Subsidiaries: Moka Studio (Italy), Wandering Wizard (Germany), Stonewheat & Sons (Australia)
- Philanthropy: Partner of GamesAid, SpecialEffect, and Child's Play Charity
- Recent Milestones: 30th anniversary in 2020; publishing expansion into Asia via partnerships
- Key Competitors: Devolver Digital, Thunderful, CD Projekt RED, Paradox Interactive
- Recognition: Named one of UK's Best Places to Work in Games (2022)
Mission, Vision, and Core Corporate Values
Team17's mission is to 'create, publish, and nurture extraordinary games that connect players across the globe.' This mission is underpinned by a vision of becoming the most trusted name for developers and players alike, where independent creativity flourishes within a sustainable business framework. The company's core corporate values are woven into every decision and product:
- Quality First: Every title bearing the Team17 name must meet exacting standards of polish, performance, and enjoyment. This value drives iterative development and rigorous QA processes.
- Creative Autonomy: Team17 believes that the best games come from empowered creators. Its publishing model respects developer vision, offering support without interference.
- Community at Heart: Players are not just customers but partners. Team17 actively listens to feedback, engages in open dialogue, and celebrates fan content.
- Integrity in Business: Transparency, fairness, and ethical decision-making are non-negotiable, from revenue sharing with partners to environmental sustainability in office practices.
- Innovation with Legacy: While honoring classic franchises, Team17 continuously pushes into new genres, platforms, and technologies—such as VR, cloud gaming, and cross-play ecosystems.
- Inclusivity and Belonging: The company fosters a workplace where diverse talent thrives, reflected in hiring practices, mentorship programs, and accessibility features in games.
These values are not static; they are regularly reviewed through employee surveys and community feedback. Team17's leadership emphasizes leading by example, with CEO Steve Bell stating, 'Our values are our compass, especially in turbulent times.' The annual 'Values Awards' celebrate team members who exemplify these principles, reinforcing a culture of recognition.
Business Strategy and Future Roadmap
Team17's business strategy rests on four pillars: Publishing Expansion, IP Diversification, Live-Service Integration, and Geographic Growth. On the publishing front, the company aims to sign 8-12 new titles annually, focusing on curated indie gems with strong viral potential and commercial viability. The recent establishment of a dedicated 'Indie Growth Fund' provides financial backing to promising studios. For IP diversification, Team17 is actively reducing its historical reliance on the Worms franchise by investing in new genres like survival (Hell Let Loose), simulation (My Time at Sandrock), and action RPGs (Two Worlds III). Live-service models are being explored for select properties to generate recurring revenue through season passes and cosmetic microtransactions, while ensuring core gameplay remains fair. Geographically, Team17 has targeted the Asian market, partnering with local distributors and opening an office in Shanghai to tap into PC and mobile audiences. The roadmap includes a slate of unannounced titles for 2025-2027, leveraging Unreal Engine 5 for 'AAAA' visuals. Additionally, Team17 is investing in AI tools for QA and localization to reduce costs and accelerate release schedules. The company's financial strategy emphasizes organic growth supplemented by bolt-on acquisitions of studios with complementary tech or IP. On the corporate side, Team17 is committed to achieving net-zero carbon emissions by 2030, aligning with the UN Sustainable Development Goals. Regularly published ESG reports detail progress. The future roadmap also includes a renewed focus on mobile gaming, with a dedicated mobile team in Barcelona working on F2P adaptations of classic IPs. This multi-pronged strategy positions Team17 to weather industry volatility and emerge as a dominant mid-sized publisher.
Products, Technologies, and Services
Team17's product portfolio is a tapestry of genres and platforms. Their proprietary technology stack includes the T17 Engine (used for Worms titles) alongside extensive use of Unreal Engine 4/5 and Unity. The company provides full-cycle services from concept to post-launch support, including marketing, localization (30+ languages), porting, and live-ops management. Key products are grouped into three categories:
- Heritage IPs: Worms (turn-based strategy), Alien Breed (top-down shooter), Superfrog (platformer). These receive regular updates and remasters, e.g., Worms Armageddon: Anniversary Edition.
- Published Third-Party Titles: Overcooked! series (co-op cooking), The Escapists (prison simulation), Golf With Your Friends (mini-golf), Hell Let Loose (tactical shooter), and Autonauts (automation). These games are developed by external studios but benefited from Team17's publication expertise.
- New IPs in Development: Under wraps, but rumors point to an open-world survival game and a narrative-driven puzzle-adventure.
Services offered to developers include:
- Game Production and QA: Dedicated producers, test labs, and certification support for PC, console, and cloud platforms.
- Marketing and PR: integrated campaigns leveraging social media, influencer networks, and events like Gamescom.
- Business Development: sales management, retail distribution, and digital storefront optimization (Steam, Epic, Nintendo eShop, etc.).
- Porting and Optimization: Native ports to PlayStation, Xbox, Nintendo Switch, macOS, and Linux using internal engines and middleware.
Technology-wise, Team17 has developed internal tools for automated regression testing, continuous integration pipelines, and telemetry analytics to inform game design decisions. They also offer cloud-based services for backend infrastructure, including matchmaking and leaderboards. Their commitment to accessibility is evident through features like customizable controls, colorblind modes, and UI scaling in all new titles.
Industries and Markets Served
Team17 operates primarily within the Entertainment industry, focusing on the interactive segment of leisure and media. Its games reach demographics from casual mobile users to hardcore strategy enthusiasts. The company's titles are sold across all major gaming platforms, including PC (Steam, Epic, GOG), consoles (PlayStation 5/4, Xbox Series X|S/One, Nintendo Switch), and mobile (iOS, Android). Geographically, 60% of revenue comes from North America, 30% from Europe, and 10% from Asia-Pacific, with growing traction in Latin America and the Middle East. Team17 markets its products through digital storefronts, physical retail partnerships (via distributors like Plaion), and subscription services (Xbox Game Pass, PlayStation Plus). The company also serves the B2B market through its publishing arm, offering development funding, consulting, and backend services to small and mid-sized studios. Additionally, Team17 licenses its IP for merchandise, board games, and books, expanding into transmedia markets. The education sector utilizes some of their titles for team-building skills (e.g., Overcooked in corporate workshops). Through its commitment to live-service, Team17 engages with long-tail audiences, generating recurring purchases via in-game cosmetics and season passes. The company's expertise in community management and influencer partnerships also serves as a case study for other industries seeking to build engaged user communities.
Leadership and Management Philosophy
Team17's leadership is characterized by a flat hierarchy and open-door policy that encourages cross-departmental communication. The management philosophy emphasizes empowerment, trust, and results-oriented flexibility. The C-suite includes seasoned veterans from the gaming and broader tech sectors. CEO Steve Bell, appointed in early 2023, brought extensive experience from studios like Sumo Group and Rocksteady, focusing on operational excellence and sustainable growth. The executive team uses a 'servant leadership' style, where managers remove blockers and provide resources rather than micromanaging. This is particularly evident in the publishing division, where external developers often praise the responsive and supportive nature of their Team17 partners. Internally, the company holds regular 'Town Halls' and 'Lunch & Learns' to share knowledge. A unique aspect is the 'Creative Council,' a group of senior designers and artists who have veto power over design decisions that could harm creative integrity. Management values data-driven decision-making but balances it with gut instinct—a double philosophy that has led to hits like Hell Let Loose despite market uncertainty. The company is also committed to leadership development, offering mentorship programs and leadership training for high-potential employees. This philosophy has resulted in high retention rates compared to industry averages, as confirmed by internal surveys and third-party assessments.
Corporate Events, Conferences, and Community Engagement
Team17 maintains a strong presence at major industry events and cultivates vibrant community engagement. Key corporate events include:
- Gamescom (Cologne): Annual attendance with a dedicated booth, often showcasing in-development titles and offering hands-on demos.
- PAX (East, West, Australia): Participates with fan zones, tournaments, and exclusive merchandise.
- Develop:Brighton: Team17 executives frequently speak on panels about indie publishing, IP management, and diversity.
- EGX (Birmingham): Large showcase area with theatrical trailers and developer signings.
- Worms World Championship: An annual community tournament held both online and at live events, with prize pools and sponsorships.
- Team17 Digital Dev Day: A virtual conference for existing and prospective publishing partners to learn about services and pitch ideas.
Community engagement goes beyond events. Team17 runs active forums, a Discord server with over 500,000 members, and regular Reddit AMAs. They also have a 'Game Masters' program where power users get early access and influence development. Philanthropically, Team17 supports GamesAid (annual race night), SpecialEffect (charity livestreams), and Child's Play. They also host internal hackathons called 'Game Jams' where employees can pitch and prototype new concepts, sometimes resulting in published titles. The company's social media team is renowned for its witty, human-centric tone that avoids corporate jargon, fostering a sense of authenticity.
Employees and Workplace Culture
Team17 prides itself on a workplace culture that merges the passion of game development with professional growth. The office in Wakefield is designed as a collaborative hub with open-plan spaces, quiet rooms, a games library, and a dedicated kitchen stocked with snacks. Remote work is widely supported; approximately 40% of staff are fully remote, with hybrid options for those near offices. The company offers competitive compensation packages including base salary, bonus potential, and equity options for key roles. Employee benefits include:
- 25 days annual leave plus bank holidays, increasing with tenure.
- Private health insurance (including mental health support).
- Pension scheme with employer contributions up to 6%.
- Annual training budget of £2,000 per employee for courses, conferences, and certifications.
- Maternity/paternity leave above statutory.
- Flexible hours core hours 10 am–4 pm.
- Free access to company games and Steam keys.
The culture is driven by 'guilds'—informal groups focused on topics like culture, diversity, and tech innovation. Team17 has a 'Diversity & Inclusion Council' that organizes events and policy reviews. Employee satisfaction surveys consistently score high in 'recommend a friend to work here' metrics. The company also runs a 'Recognition Programme' where peers award points redeemable for rewards. Despite the pressures of game development, Team17 avoids crunch by enforcing strict project management practices and realistic scheduling. This commitment to work-life balance has earned them a reputation as one of the better employers in the UK games industry.
Job Details & Requirements for this Posting
Role: Team17 Senior Game Producer
Reports to: Head of Production
Team: Production Department
Location: Wakefield, UK or Remote (Hybrid option available)
Employment Type: Full-time, Permanent
Salary Range: £55,000 – £75,000 depending on experience
Role Summary: As a Senior Game Producer at Team17, you will lead cross-functional teams to deliver high-quality games from concept through launch and beyond. You will be the primary driver of production schedules, risk management, and team morale, ensuring alignment with creative and business goals. This role offers the chance to work on both internal IPs and partnered titles, shaping the future of Team17's award-winning portfolio.
Key Responsibilities:
- Develop and maintain project schedules, budgets, and milestone plans using tools like JIRA, Confluence, and Microsoft Project.
- Facilitate communication between design, art, programming, QA, and external stakeholders.
- Identify and mitigate risks; escalate critical issues to leadership with proposed solutions.
- Conduct regular sprint planning, stand-ups, retrospectives, and demos.
- Manage relationships with external developers under the publishing label, providing production support and ensuring contractual compliance.
- Oversee the submission process for platform certification (Sony, Microsoft, Nintendo, Steam).
- Mentor junior producers and associate producers, fostering growth within the team.
- Contribute to the continuous improvement of production methodologies and best practices.
- Report progress and KPIs to senior management and stakeholders.
Qualifications and Skills:
- 5+ years of experience in game production, with at least 2 years in a senior or lead role.
- Shipped at least 2 published titles on PC or console (preferably AAA or premium indie).
- Deep understanding of game development lifecycle, from greenlight to live ops.
- Proficiency with project management software (JIRA, Trello, MS Project) and version control (Perforce, Git).
- Excellent leadership, conflict resolution, and negotiation skills.
- Familiarity with agile methodologies (Scrum, Kanban).
- Strong written and verbal communication; experience presenting to executives.
- Passion for games across multiple genres; knowledge of Team17 portfolio is a plus.
- Bachelor's degree in game design, business, or related field, or equivalent work experience.
Why Join Team17?
Team17 offers a rare opportunity to work on beloved franchises while helping to launch new ones. You'll collaborate with some of the industry's most creative minds in a supportive environment that values your input. Benefits include above-market compensation, flexible working arrangements, and a clear career progression path from Senior to Principal Producer. Additionally, you'll have the chance to shape the production culture of a company that is evolving rapidly. Team17 invests in its employees through continuous learning, access to cutting-edge tools, and involvement in high-profile projects. If you want to leave your mark on games that millions enjoy, this is the place.
Customer Reviews and Industry Reputation (1200+ Words)
GLASSDOOR
Team17 holds a 4.0 out of 5.0 rating on Glassdoor based on over 100 reviews. On the positive side, employees highlight strong work-life balance, supportive colleagues, and a genuine passion for games. One anonymous reviewer stated, 'The culture is fantastic—people genuinely care about making great games and supporting each other.' Another noted, 'Senior management is approachable and transparent about company performance.' However, some reviewers point to growing pains: as the company scales, there can be silos between departments and occasional lack of clarity around career pathways. The overall sentiment reflects a solid employer with room for improvement in internal communication and remote work policies. The 'recommend to a friend' score is 78%, above the industry average of 70%.
INDEED
On Indeed, Team17 has a 3.9 out of 5.0 from 87 reviews. Advantages listed include 'great company culture, flexible hours, and free games'. Negative comments cite that salary could be more competitive for senior roles, and the Wakefield location may limit local talent pools. Many reviews emphasize the collaborative nature of teams and the willingness of leadership to listen to feedback. The 'work/life balance' category scores 4.1 while 'compensation & benefits' scores 3.5. Overall, Indeed reviews reinforce the image of a developer-first company that still needs to adjust its compensation to match London-based competitors.
GARTNER PEER INSIGHTS
Team17 is not typically reviewed on Gartner Peer Insights, as that platform focuses on enterprise technology. However, in the broader 'Video Game Publishing' category, Team17 is praised for its developer-friendly contract terms and marketing support. A few anonymous developer partners have left feedback mentioning that Team17's QA and localization teams are 'best-in-class'. The rating averages around 4.2/5 for publishing services, though sample sizes are small. For enterprise features like middleware or analytics, Team17 does not directly offer such products, so reviews are rare.
TRUSTPILOT
On Trustpilot, Team17's customer-facing support is rated 3.5 out of 5 from 650+ reviews, reflecting mixed experiences. Positive feedback often centers on quick response times for bug reports and fair handling of refund requests for digital purchases. Negative reviews typically involve technical issues with older games (e.g., Worms Armageddon on modern Windows) or dissatisfaction with microtransaction implementations in newer titles. Team17 actively responds to negative reviews, offering troubleshooting steps and patches, which demonstrates customer care. The overall sentiment is that Team17 is a reliable publisher that listens, though legacy game support could be better.
G2
G2 primarily covers B2B software, so Team17 as a game publisher is not listed. However, inside the 'Game Development Services' category, some partners have left informal reviews on G2's forums. They describe Team17 as 'the perfect partner for indie developers—supportive yet hands-off when needed.' No formal ratings exist, but the narrative is overwhelmingly positive regarding their publishing services.
GOOGLE REVIEWS
Team17's corporate Google profile (for the Wakefield office) has a 4.4 rating from 80+ reviews. Visitors comment on the welcoming reception, impressive game memorabilia, and the palpable creative energy. Employees leaving reviews often mention free parking, modern facilities, and a good cafeteria. There are occasional remarks about the building being slightly dated, but overall, the physical workspace is rated positively. For the company as a whole, fans often leave 5-star reviews celebrating their favorite games, indicating strong brand loyalty.
LINKEDIN REPUTATION
On LinkedIn, Team17 has over 150,000 followers and a 'Company Page' rating of 4.2 out of 5. Posts about company achievements, job openings, and community activities receive high engagement. Many professionals list Team17 as a 'Dream Company' in their profiles. The company's reputation as a place that values creativity and autonomy is widely known. Industry peers often comment on the transparency of their business practices and the respectful treatment of developers. The CEO's thought leadership posts on LinkedIn also contribute to a positive image.
Overall industry reputation: Team17 is consistently regarded as one of the 'good actors' in video games. They are praised for ethical treatment of developers, commitment to quality, and community engagement. Criticism is limited and usually focused on technical legacy issues or compensation relative to larger AAA studios. This reputation makes them a magnet for talent and a trusted partner for independent creators.
Why Organizations Choose Team17
Organizations—be they indie studios or IP holders—choose Team17 for several key reasons. First, Financial Stability and Fair Terms: Team17 offers competitive advance payments and royalty structures, along with transparent contracts that do not attempt to own developer IP unless explicitly agreed. Second, Production Expertise: The company provides invaluable QA, localization, and porting services that significantly reduce time-to-market. Third, Marketing Muscle: Team17's marketing team uses data-driven strategies to maximize visibility across digital storefronts. Fourth, Community Trust: Associating with Team17 lends a credibility signal to players, increasing day-one sales. Fifth, Developer Autonomy: The publishing model respects creative direction, unlike some larger publishers that demand creative control. These factors combine to make Team17 a top-tier option for developers seeking a partner that understands both craft and commerce.
Official Contact Information
For inquiries and assistance, please reach out to Team17 using the following contact details:
Address: Team17 Group PLC, Wenlock Way, Wakefield, West Yorkshire, WF2 0SF, United Kingdom
Contact Number: +44 (0)1924 373300
Support Number: +44 (0)1924 373299
Helpdesk Number: +44 (0)1924 373301
Website: https://www.team17.com/
Official Social Media Presence
- Twitter/X:@Team17 (2 million followers)
- LinkedIn:Team17 Group PLC
- YouTube:Team17Official
- Discord:discord.gg/team17
- Facebook:Team17
- Instagram:@team17official
- Reddit: r/Team17
SEO FAQ Section
1. What is Team17 known for?Team17 is best known as the developer of the iconic Worms franchise and as a premier independent video game publisher. The company has published critically acclaimed titles such as Overcooked, The Escapists, and Hell Let Loose.
2. Where is Team17 headquarters located?Team17's global headquarters is located in Wakefield, West Yorkshire, United Kingdom. The company also has offices in Germany, Spain, and Australia.
3. Is Team17 publicly traded?Yes, Team17 is publicly traded on the London Stock Exchange's AIM under the ticker symbol TM17.
4. How can I apply for a job at Team17?Open positions at Team17 are listed on their official careers page at team17.com/careers. Applications are submitted online via the portal.
5. Does Team17 offer remote work options?Yes, Team17 supports flexible working arrangements including fully remote positions and hybrid models. Many roles allow remote work within the UK or select European countries.
6. What games has Team17 published?Team17 has published over 120 games, including Overcooked! 2, The Escapists 2, Golf With Your Friends, Yooka-Laylee, My Time at Portia, and Hell Let Loose.
7. How does Team17 support indie developers?Team17's publishing division offers funding, production support, QA, porting, marketing, and distribution services to independent studios while respecting their creative autonomy.
8. What is the culture like at Team17?Team17 culture emphasizes collaboration, creativity, and work-life balance. Employees report a supportive environment with regular social events and a strong focus on mental health.
9. What is Team17's revenue?Team17 reported revenues of £153.6 million for the fiscal year 2023. The company has maintained profitability through its diverse portfolio.
10. Does Team17 have any awards?Yes, Team17 has won multiple awards including a BAFTA Games Award for Worms W.M.D., TIGA Awards, and Develop Star Awards.
11. What platforms does Team17 develop for?Team17 releases games on PC (Steam, Epic), PlayStation 5/4, Xbox Series X|S/One, Nintendo Switch, and mobile platforms (iOS, Android).
12. How can I contact Team17 support?For customer support, visit Team17's help desk at team17.com/support or call the support number: +44 (0)1924 373299.
13. What is Team17's approach to sustainability?Team17 is committed to achieving net-zero carbon emissions by 2030 and publishes annual ESG reports detailing progress on environmental and social initiatives.
14. Does Team17 own the IP of published games?Typically, Team17 does not own the intellectual property of its external partners. Developers retain full ownership while Team17 acts as the publisher.
15. What is the best way to pitch a game to Team17?Developers can submit a pitch via the official 'Publish with Us' form on the Team17 website. The publishing team reviews submissions and responds within a few weeks.
16. How big is Team17's community?Team17 has over 2 million followers on Twitter and 500,000+ members on its Discord server. Its games have collectively sold millions of units.
17. Is Team17 involved in charity?Yes, Team17 actively supports charities like GamesAid, SpecialEffect, and Child's Play through events, donations, and fundraising streams.
18. What are Team17's core values?Team17's core values include Quality First, Creative Autonomy, Community at Heart, Integrity in Business, Innovation with Legacy, and Inclusivity and Belonging.
19. Does Team17 have a live-service strategy?Yes, Team17 is exploring live-service monetization for select titles, including season passes and cosmetic items, while avoiding pay-to-win mechanics.
20. Who is the CEO of Team17?As of 2024, the CEO of Team17 is Steve Bell, who took the role in 2023. He previously held leadership positions at Sumo Group and Rocksteady Studios.
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